![]() ![]() If your shark is big, prioritise speed and boost, whereas if your shark is small, then focus on its bite to improve its killing prowess. Hungry shark evolution map hidden objects upgrade#Upgrade your shark’s bite, speed, and boost to make it an even more perfect predator. Look for the letters that spell H-U-N-G-R-Y and achieve level missions. If that’s not enough to warn you, you’ll notice that the boost is already failing you and your shark loses its speed. You’ll know when you’re starving because your shark changes colour and the word STARVING flashes out angrily telling you your fish is hungry. Map out the ocean floor using err, maps purchased from the store! This could prevent you from reaching a dead end, using up all of your energy, and dying in a “watery grave”. Also, while you’re starving or recovering your strength, you must stay away from trouble because if an enemy hits you…nada, you’re gone. ![]() You could be rendered motionless for a few seconds, enough for bigger sharks to notice and eat you. Also stay away from bigger sharks that could eat you, as well as fish that deliver electricity shock that could potentially stun you. See the weird circular things with spikes? Those are bombs, and you’ll be better staying away from them because you could get killed. Eat an entire school of fish to earn bonuses! Avoid booby traps and bigger sharks! Keep moving and keep eating everything that’s smaller than you are. Don’t swim without purpose or you’ll starve to death. Get missions done by eating the required type or number of fish, searching for missing chests or XL sharks, devouring a few number of birds or humans - basically do anything that the game asks you. ![]() Wait for the frenzy, when you can literally eat anything you like! Complete missions. Don’t press hold on the boost, however, or your shark will quickly lose steam and go hungry. Manoeuvre the shark to schools of fish by steering it to the right direction using the area on the right and boost its speed using the small area on the left of the screen. ![]()
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